Wednesday, August 1, 2007

ZOMG! Halo 3 pwnage come in fours!

And there you have it. The nail in the coffin. Halo 3 is fast becoming a game that is fully justified to be the flagship game of the next gen Xbox console system.

The news came to us on Tuesday when Bungie announced that they had indeed successfully implemented not two player online co-op but four! That's right - four! Halo fans can now form a team of four with people from all over the world (or through System Link for a higher intensity trash-talking experience).

Since there is only one Master Chief, you will not be playing with some cheap MC clones but with none other than the Arbiter by your side as well as two new Covenant allies. They even have their own backstories. Personally, I would have loved to have one of my allies be of the human variety. A pumped up Sgt. Johnson maybe? Then again, I don't think any human can really stand up with Master Chief and the rest of the gang...


N'tho 'Sraom (Elite pictured in purple?) is portrayed as the brash, headstrong young'un with an admiration for humans and a deep grudging resentment towards his former Jiralhanae sentries.

Usze ‘Taham seems to command a little bit more respect within his Sangheili brethren. He is shown as someone who has defied the will of his elders and have seen persecution because of it.

Both of these Elite champions gives us a deeper view towards Covenant/Elite culture. This gives Halo 3 an amazing opportunity to hit people with something deeper... if you know what I mean.

Now, a concern that I had and Bungie quickly dismissed was: If we now have a small army at our disposal, wouldn't even the Legendary setting seem like a breeze? Bungie has hinted that there are ways to make even a four player co-op game challenging although they would not say what they were. Stay tuned for more on that.

Bungie

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